Drive the market.
Farm every road.
A racing game where every lane you hold is a tiny, capped, auto-closed perp trade, farming fifteen venues' airdrop points while you play. how it works →
The paddock right now
every ride today, newest first · names are drawn from rider codes, never wallets
The championship
Every ride earns Hyperider points on top of whatever the venue's own airdrop pays you. One drive, two ledgers, and the points are the part that is yours across every road you ride.
Real volume dominates on purpose. Practice is a taste that teaches you the game, never a farm, so the board reflects riders who actually put volume through a venue. Points are standing and a permanent record of what you farmed. Nothing is promised beyond that, and any venue airdrop is the venue's to pay.
the parts you won't find on any other perp surface, every card is a door
more · the modes, your setup, where it all started ▾
Free practice, no wallet, no risk. Go LIVE and every ride places tiny real trades that farm each venue's own points and airdrops, plus Hyperider points. Three ways to ride: Cruise (cheapest), Turbo (fastest), Passenger (hands-free). Convoy: ride with friends for up to +50% points.
Every route, measured live
Before you ride, Hyperider reads the live order books on every venue and points you to the route that is cheapest right now — the same numbers our research fleet publishes. Nothing is guessed, and all of it is there to check.
see what we measure →